


Your carpet should now have the animation you made. you will find "Create an animation for this gameobject" Click okay name a animation and paste those keyframes you have copied.īy doing it, this should work. You will find your animation with their keyframes, then press copy those keyframes.Īdd an animator component to it or with it selected in hierarchy look down at the animation tab. Now open the duplicated clip on the animation tab. Not click on the animation clip and press based on what OS you're using and duplicate it. If you do see it then you exported it the right way. Expand your mesh in the project browser and you may find an animation clip inside. On the export menu of the blender, check if bake animation has a tick mark on it.Īfter importing it to unity. But here are those things you can check and try once:
